Find or Sell Used Cars, Trucks, and SUVs in USA

2006 Hummer H2 Sunroof Tv/dvd Sat. Radio Onstar Bluetooth Bose on 2040-cars

Year:2006 Mileage:90195 Color: is /
 Other
Location:

Carrollton, Texas, United States

Carrollton, Texas, United States
Advertising:
Transmission:Unspecified
Body Type:Crew Cab Pickup
Vehicle Title:Clear
Fuel Type:GAS
Engine:6.0L 5967CC 364Cu. In. V8 GAS OHV Naturally Aspirated
For Sale By:Dealer
Condition:
Used: A vehicle is considered used if it has been registered and issued a title. Used vehicles have had at least one previous owner. The condition of the exterior, interior and engine can vary depending on the vehicle's history. See the seller's listing for full details and description of any imperfections. ...
VIN (Vehicle Identification Number)
: 5GRGN22U56H120493
Year: 2006
Make: Hummer
Model: H2
Trim: Base Crew Cab Pickup 4-Door
Drive Type: 4WD
Disability Equipped: No
Mileage: 90,195
Doors: 4
Interior Color: Other
Cab Type: Other
Number of Cylinders: 8
Drivetrain: Four Wheel Drive

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Auto blog

GeigerCars Hummer H2 Bomber is ready for winter...now that it's spring

Fri, 26 Mar 2010

GeigerCars Hummer H2 Bomber - Click above for high-res image gallery
GiegerCars has a love affair with American cars, and a particularly strange affection for Hummers. The German tuner has created all sorts of strange variants like a Christmas-themed H2, a 700-horsepower H2 built for a Texas sheriff or any number of racing-liveried Hummers like the "Gulf Wing" or this Martini Racing inspired H3.
GiegerCars' latest creation is the Hummer H2 Bomber. The most notable modification is the addition of four Mattracks 88M1-A1 rubber tracks that replace the twenty inch wheels. The rest of the vehicle features a military design theme as well as a roof box with lighting and a silver matte paint finish. Now all we need is a race on a snow-covered drag strip between this and Ken Block's Subaru TRAX STI. Follow the jump for the press release from GeigerCars.

Best car infotainment systems: From UConnect to MBUX, these are our favorites

Sun, Jan 7 2024

Declaring one infotainment system the best over any other is an inherently subjective matter. You can look at quantitative testing for things like input response time and various screen load times, but ask a room full of people that have tried all car infotainment systems what their favorite is, and you’re likely to get a lot of different responses. For the most part, the various infotainment systems available all share a similar purpose. They aim to help the driver get where they're going with navigation, play their favorite tunes via all sorts of media playback options and allow folks to stay connected with others via phone connectivity. Of course, most go way beyond the basics these days and offer features like streaming services, in-car performance data and much more. Unique features are aplenty when you start diving through menus, but how they go about their most important tasks vary widely. Some of our editors prefer systems that are exclusively touch-based and chock full of boundary-pushing features. Others may prefer a back-to-basics non-touch system that is navigable via a scroll wheel. You can compare it to the phone operating system wars. Just like some prefer Android phones over iPhones, we all have our own opinions for what makes up the best infotainment interface. All that said, our combined experience tells us that a number of infotainment systems are at least better than the rest. WeÂ’ve narrowed it down to five total systems in their own subcategories that stand out to us. Read on below to see our picks, and feel free to make your own arguments in the comments. Best infotainment overall: UConnect 5, various Stellantis products Ram 1500 Uconnect Infotainment System Review If thereÂ’s one infotainment system that all of us agree is excellent, itÂ’s UConnect. It has numerous qualities that make it great, but above all else, UConnect is simple and straightforward to use. Ease of operation is one of the most (if not the single most) vital parts of any infotainment system interface. If youÂ’re expected to be able to tap away on a touchscreen while driving and still pay attention to the road, a complex infotainment system is going to remove your attention from the number one task at hand: driving. UConnect uses a simple interface that puts all of your key functions in a clearly-represented row on the bottom of the screen. Tap any of them, and it instantly pulls up that menu.

GMC Hummer EV infotainment built with Unreal Engine used by 'Fortnite' and 'Rocket League'

Wed, Oct 7 2020

We're only a couple weeks away from the reveal of the GMC Hummer EV truck and SUV. And we're expecting a lot of boasting about impressive capability and unique features. What we weren't expecting was for its infotainment system to be built on a video game engine. That's the news that has come out of Epic Games, creators of Unreal Engine, the basis of the Hummer's infotainment system. If you've been an avid video gamer anytime in the last 20 years, Unreal Engine should be recognizable. The first version of it powered Epic's "Unreal" and "Unreal Tournament" games, and more recent versions power multiplayer hits such as Epic's "Fortnite" and Psyonix's "Rocket League." The engine has been licensed out to countless other game developers for titles by both indie developers and large game companies. But its use in the GMC Hummer will be the first time it has powered a production car's infotainment system. This content is hosted by a third party. To view it, please update your privacy preferences. Manage Settings. Epic didn't say which version of Unreal Engine is being used in the Hummer. Presumably it's a version of Unreal Engine 4, since Unreal Engine 5 hasn't been released yet. Also, while Epic released a trailer announcing the partnership and showcasing Unreal's 3D rendering and menu developing tools, it doesn't give us a peak at what the infotainment and instruments of the Hummer will look like. The company does tout fast boot-up times, powerful graphics, and over-the-air updates as useful features included with Unreal. But for a clear look at the final product, we'll have to wait for the October 20 reveal. Related Video: